1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
|
#ifndef APOS_UTILS_H
#define APOS_UTILS_H
#define MAX(a, b) ((a) >= (b) ? (a) : (b))
#define MAX3(a, b, c) (MAX(a, b) >= MAX(b, c) ? MAX(a, b) : MAX(b, c))
#define MAX4(a, b, c, d) (MAX3(a, b, c) >= MAX3(b, c, d) ? MAX3(a, b, c) : MAX3(b, c, d))
/* etc... */
#define MIN(a, b) ((a) <= (b) ? (a) : (b))
#define MIN3(a, b, c) (MIN(a, b) <= MIN(b, c) ? MIN(a, b) : MIN(b, c))
#define MIN4(a, b, c, d) (MIN3(a, b, c) <= MIN3(b, c, d) ? MIN3(a, b, c) : MIN3(b, c, d))
/* etc... */
#define GLUE2(x, y) x##y
#define GLUE(x, y) GLUE2(x, y)
#include <apos/builtin.h>
#if __has_builtin(__builtin_offsetof)
#define offsetof(type, member) __builtin_offsetof(type, member)
#else
#define offsetof(type, member) ((size_t)&((type *)0)->member)
#endif
#define container_of(ptr, type, member) \
((type *)((char *)(ptr) - offsetof(type, member)))
#include <apos/types.h>
static inline size_t align_up(size_t val, size_t a)
{
if(!a)
return val;
size_t rem = val % a;
if (rem == 0)
return val;
return val + a - rem;
}
static inline size_t align_down(size_t val, size_t a)
{
if(!a)
return val;
return val - (val % a);
}
#endif /* APOS_UTILS_H */
|