blob: b506c45e5a215fa76f855c29a3ad599186736103 (
plain) (
blame)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
|
#ifndef APOS_TIMER_H
#define APOS_TIMER_H
#include <apos/types.h>
/* GCC will compile uint64_t even on 32bit platforms, just with some runtime
* overhead, should be fine. This will allow us to have a reasonable time range
* even with nanosecond clocks. (138 years with ~4.2 Hz clock) */
typedef uint64_t ticks_t;
/* whichever time unit we're dealing with */
typedef size_t tunit_t;
struct timer {
id_t tid;
id_t cid;
ticks_t ticks;
};
void init_timer(const void *fdt);
/* set up timer interrupt ticks from now */
id_t new_rel_timer(id_t tid, ticks_t ticks);
/* set up timer interrupt at ticks (from startup I suppose) */
id_t new_abs_timer(id_t tid, ticks_t ticks);
struct timer *newest_timer();
struct timer *find_timer(id_t cid);
void remove_timer(struct timer *);
ticks_t nsecs_to_ticks(tunit_t nsecs);
static inline ticks_t usecs_to_ticks(tunit_t usecs)
{
return nsecs_to_ticks(usecs * 1000);
}
static inline ticks_t msecs_to_ticks(tunit_t msecs)
{
return usecs_to_ticks(msecs * 1000);
}
/* TODO: likely not a problem on 64bit systems, not sure how to handle situation on
* 32bit */
static inline ticks_t secs_to_ticks(tunit_t secs)
{
return msecs_to_ticks(secs * 1000);
}
#endif /* APOS_TIMER_H */
|