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authorKimplul <kimi.h.kuparinen@gmail.com>2022-04-21 19:38:45 +0300
committerKimplul <kimi.h.kuparinen@gmail.com>2022-04-21 19:38:45 +0300
commit1a5248bb177242a34fd51efadb4af941853d5e35 (patch)
tree669565c49217876611565c42867dcf0126e08933 /include/apos/timer.h
parent7967a9ab13214543041e4408086668b4db8d3e62 (diff)
downloadkmi-1a5248bb177242a34fd51efadb4af941853d5e35.tar.gz
kmi-1a5248bb177242a34fd51efadb4af941853d5e35.zip
use uint64_t for timer ticks
+ GCC seems to provide this even on 32bit platforms, though I should really check.
Diffstat (limited to 'include/apos/timer.h')
-rw-r--r--include/apos/timer.h5
1 files changed, 4 insertions, 1 deletions
diff --git a/include/apos/timer.h b/include/apos/timer.h
index ea5bd03..e68009a 100644
--- a/include/apos/timer.h
+++ b/include/apos/timer.h
@@ -3,7 +3,10 @@
#include <apos/types.h>
-typedef size_t ticks_t;
+/* GCC will compile uint64_t even on 32bit platforms, just with some runtime
+ * overhead, should be fine. This will allow us to have a reasonable time range
+ * even with nanosecond clocks. (138 years with ~4.2 Hz clock) */
+typedef uint64_t ticks_t;
/* whichever time unit we're dealing with */
typedef size_t tunit_t;