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authorKimplul <kimi.h.kuparinen@gmail.com>2023-10-08 21:46:49 +0300
committerKimplul <kimi.h.kuparinen@gmail.com>2023-10-08 21:46:49 +0300
commit29400ff75b47ef4320c3fccef5860e44fd8f3a62 (patch)
tree96e785d418ebbcead6fc9bc4c789db0a08777c08 /docs
parent3027994d340f09892efa08e22c1f2e1ae6d7010d (diff)
downloadhid-tmff2-29400ff75b47ef4320c3fccef5860e44fd8f3a62.tar.gz
hid-tmff2-29400ff75b47ef4320c3fccef5860e44fd8f3a62.zip
docs: general tidbits
Diffstat (limited to 'docs')
-rw-r--r--docs/CONTRIBUTING.md9
-rw-r--r--docs/TODO.md12
2 files changed, 8 insertions, 13 deletions
diff --git a/docs/CONTRIBUTING.md b/docs/CONTRIBUTING.md
index 46b8b26..7e4b0dd 100644
--- a/docs/CONTRIBUTING.md
+++ b/docs/CONTRIBUTING.md
@@ -15,13 +15,16 @@ Currently open requests for wheels:
Other documents available are linked here:
+ [FFBEEFFECTS](./FFBEFFECTS.md):
- Force feedback effects example for T300RS and compatible wheels
+ Force feedback effects example for T300RS and compatible wheels
+ [STRUCTURE](./STRUCTURE.md):
- Structure of Thrustmaster device stack
+ Structure of Thrustmaster device stack
+
++ [DRIVER.md](./DRIVER.md):
+ Info on installing Thrustmaster drivers under Wine
+ [TODO](./TODO.md):
- TO-DO list for maintainers
+ TODO list for maintainers
## How to capture what effects a game sends to the driver?
diff --git a/docs/TODO.md b/docs/TODO.md
index 14b8d2e..632a8a8 100644
--- a/docs/TODO.md
+++ b/docs/TODO.md
@@ -1,11 +1,3 @@
-# TO-DO list
+# TODO list
-- Make code more general to allow for stuff like T150/T248/T500 to be relatively easily included.
-
-- Use workqueues instead of doing everything in t300rs_timer
-
-- Document changes to code in an organised manner.
-
-### T248
-- open/close seems to crash the wheel and the kernel along with it, check how Windows handles it
-- fix rdesc, 0x0a somewhere needs to be set to 0x60
++ Try to figure out how/if RRRE (#39) determines FFB from wheel input