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| author | Kimplul <kimi.h.kuparinen@gmail.com> | 2020-07-11 10:19:02 +0300 |
|---|---|---|
| committer | Kimplul <kimi.h.kuparinen@gmail.com> | 2020-07-11 10:19:02 +0300 |
| commit | 5bcd5d0f01856cc59a60bac82114b1efb12b240e (patch) | |
| tree | f9df4d0e536f3caf53e284f34e1cabf0b10ed8b0 /README.md | |
| parent | 5d36ec5af3db0402a5c8e46d3f489c9e328f421c (diff) | |
| download | hid-tmff2-5bcd5d0f01856cc59a60bac82114b1efb12b240e.tar.gz hid-tmff2-5bcd5d0f01856cc59a60bac82114b1efb12b240e.zip | |
updated README and fixed range_show
Diffstat (limited to 'README.md')
| -rw-r--r-- | README.md | 7 |
1 files changed, 7 insertions, 0 deletions
@@ -43,3 +43,10 @@ Use the default evdev ways, i.e. https://www.kernel.org/doc/html/v5.1/input/ff.html + Currently there is no support for this driver in oversteer(https://github.com/berarma/oversteer), but ffbwrap(https://github.com/berarma/ffbtools) should work. + + If the wheel has a deadzone in games, you can set up a udev rule: + `/etc/udev/rules.d/99-joydev.rules`: + `SUBSYSTEM=="input", ATTRS{idVendor}=="044f", ATTRS{idProduct}=="b66e" + + RUN+="/usr/bin/evdev-joystick --evdev %E{DEVNAME} --deadzone 0"` + This should make sure that the wheel behaves like you'd want from a + wheel. |
