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| author | Kimplul <kimi.h.kuparinen@gmail.com> | 2020-07-11 10:26:36 +0300 |
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| committer | Kimplul <kimi.h.kuparinen@gmail.com> | 2020-07-11 10:26:36 +0300 |
| commit | ecd6264e5206ded097cc9c5f2f9fabee841e276f (patch) | |
| tree | 98a6836280dc482a7bf80dcc57e4bcc88d891346 /README.md.orig | |
| parent | 9b29211624eebe98a7e64612420fe35b9822b5ef (diff) | |
| parent | 8dcb9edbc14b9709e6b0d8b567211e4252191b1e (diff) | |
| download | hid-tmff2-ecd6264e5206ded097cc9c5f2f9fabee841e276f.tar.gz hid-tmff2-ecd6264e5206ded097cc9c5f2f9fabee841e276f.zip | |
fixed formatting
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| -rw-r--r-- | README.md.orig | 56 |
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diff --git a/README.md.orig b/README.md.orig new file mode 100644 index 0000000..f1353ef --- /dev/null +++ b/README.md.orig @@ -0,0 +1,56 @@ +# Linux kernel module for the Thrustmaster T300RS wheel + +## Current state +Playable. Dynamic updating of effects isn't baked into the wheel quite as +well as I'd hoped, and so the driver in its current state doesn't really +support it. At some point in the future I'd like to add it to the feature +list, but it will need a lot more research and might take a while. + +One other issue is that if you have the T3PA pedals, the clutch doesn't seem +to be registered by most(all?) games. It is registered and works as expected +in jstest and jstest-gtk, no clue what that is about. + +Anycase, **this version is usable in most force feedback games, supports +rangesetting as well as gain and autocentering along with most force feedback effects.** +## Small note + +While I haven't personally come across any crashes or lockups with this +version, I can't promise that they won't occur under any circumstances. + +With that in mind, + +## Installation + ++ Unplug wheel from computer ++ `git clone this-repo` ++ `make` ++ `sudo make install` ++ Plug wheel back in ++ reboot (not strictly necessary, but recommended) + +Done! + +## Additional tidbits + ++ Change range: + +Write a value between 0 and 65535 to +/sys/bus/devices/XXXX:044F:B66E.XXX/range + ++ Change autocenter and gain: + +Use the default evdev ways, i.e. https://www.kernel.org/doc/html/v5.1/input/ff.html + +<<<<<<< HEAD + + Currently there is no support for this driver in oversteer(https://github.com/berarma/oversteer), but ffbwrap(https://github.com/berarma/ffbtools) should work. + + If the wheel has a deadzone in games, you can set up a udev rule: + `/etc/udev/rules.d/99-joydev.rules`: + `SUBSYSTEM=="input", ATTRS{idVendor}=="044f", ATTRS{idProduct}=="b66e" + + RUN+="/usr/bin/evdev-joystick --evdev %E{DEVNAME} --deadzone 0"` + This should make sure that the wheel behaves like you'd want from a + wheel. +======= ++ Currently there is no support for this driver in oversteer(https://github.com/berarma/oversteer). +I opened a pull request to add support(to some degree) for this driver to ffbtools(https://github.com/berarma/ffbtools), but until it gets merged I have a repo here: https://github.com/Kimplul/ffbtools +>>>>>>> 8dcb9edbc14b9709e6b0d8b567211e4252191b1e |
