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authorKimplul <kimi.h.kuparinen@gmail.com>2025-02-24 21:31:46 +0200
committerKimplul <kimi.h.kuparinen@gmail.com>2025-02-24 21:31:46 +0200
commite991095180f774e3582329447c291a11499989ba (patch)
tree0708d2308a229b932a84d8ae803b31d296f9fc0f /src
parent238116c1cf08b93335abd493df110a669786553e (diff)
downloadgran-e991095180f774e3582329447c291a11499989ba.tar.gz
gran-e991095180f774e3582329447c291a11499989ba.zip
overhaul meshes
+ Previous name was grid
Diffstat (limited to 'src')
-rw-r--r--src/grid/node.c178
-rw-r--r--src/grid/node3d.c205
-rw-r--r--src/grid/source.mk1
-rw-r--r--src/mesh/node.c164
-rw-r--r--src/mesh/node3d.c189
-rw-r--r--src/mesh/source.mk1
6 files changed, 354 insertions, 384 deletions
diff --git a/src/grid/node.c b/src/grid/node.c
deleted file mode 100644
index 512cae3..0000000
--- a/src/grid/node.c
+++ /dev/null
@@ -1,178 +0,0 @@
-/* very simple grid node with 32bit private region, does not currently signal
- * being busy or anything. I think I might have to refine the message passing
- * interface I have, but this is good enough.
- *
- * Each node should have a router beneath it, just to simplify my life. A router
- * is basically a bus with a fallback ascension path.
- */
-#include <stdbool.h>
-
-#include <gran/grid/node.h>
-
-struct port {
- struct component *send;
- struct packet pkt;
- bool busy;
-};
-
-struct grid_node {
- struct component component;
- uint16_t x, y;
-
- struct port left, right, up, down, lower;
-
- unsigned priority;
-};
-
-static stat port_clock(struct grid_node *grid, struct port *to, struct port *from)
-{
- assert(from->busy);
- stat r = SEND(grid, to->send, from->pkt);
- if (r == EBUSY) {
- grid->priority++;
- return OK;
- }
-
- from->busy = false;
- return OK;
-}
-
-static struct port *select_input(struct grid_node *grid)
-{
- struct port *ports[5] = {
- &grid->left,
- &grid->right,
- &grid->up,
- &grid->down,
- &grid->lower,
- };
- for (size_t i = 0; i < 5; ++i) {
- size_t idx = (i + grid->priority) % 5;
- struct port *port = ports[idx];
- if (!port)
- continue;
-
- if (!port->busy)
- continue;
-
- return port;
- }
-
- return NULL;
-}
-
-static stat clock_once(struct grid_node *grid)
-{
- struct port *input = select_input(grid);
- if (!input)
- return OK;
-
- uint16_t x;
- uint16_t y;
- uint64_t addr = input->pkt.to;
- addr_grid(addr, NULL, &x, &y);
-
- if (grid->x == x && grid->y == y) {
- if (!grid->lower.send)
- goto nosuch;
-
- return port_clock(grid, &grid->lower, input);
- }
-
- if (y < grid->y) {
- if (!grid->down.send)
- goto nosuch;
-
- return port_clock(grid, &grid->down, input);
- }
-
- if (y > grid->y) {
- if (!grid->up.send)
- goto nosuch;
-
- return port_clock(grid, &grid->up, input);
- }
-
- if (x < grid->x) {
- if (!grid->left.send)
- goto nosuch;
-
- return port_clock(grid, &grid->left, input);
- }
-
- if (x > grid->x) {
- if (!grid->right.send)
- goto nosuch;
-
- return port_clock(grid, &grid->right, input);
- }
-
-nosuch:
- abort();
- return OK;
-}
-
-static stat grid_clock(struct grid_node *grid)
-{
- clock_once(grid);
- return OK;
-}
-
-
-static stat port_receive(struct port *port, struct packet pkt)
-{
- if (port->busy)
- return EBUSY;
-
- port->pkt = pkt;
- port->busy = true;
- return OK;
-}
-
-static stat grid_receive(struct grid_node *grid, struct component *from, struct packet pkt)
-{
- if (from == grid->lower.send)
- return port_receive(&grid->lower, pkt);
-
- if (from == grid->left.send)
- return port_receive(&grid->left, pkt);
-
- if (from == grid->right.send)
- return port_receive(&grid->right, pkt);
-
- if (from == grid->down.send)
- return port_receive(&grid->down, pkt);
-
- if (from == grid->up.send)
- return port_receive(&grid->up, pkt);
-
- abort();
- return OK;
-}
-
-struct component *create_grid_node(uint16_t x, uint16_t y)
-{
- struct grid_node *node = calloc(1, sizeof(struct grid_node));
- if (!node)
- return NULL;
-
- node->component.receive = (receive_callback)grid_receive;
- node->component.clock = (clock_callback)grid_clock;
- node->x = x;
- node->y = y;
- return (struct component *)node;
-}
-
-stat grid_node_connect(struct component *node,
- struct component *left, struct component *right,
- struct component *up, struct component *down,
- struct component *lower)
-{
- struct grid_node *n = (struct grid_node *)node;
- n->left.send = left;
- n->right.send = right;
- n->up.send = up;
- n->down.send = down;
- n->lower.send = lower;
- return OK;
-}
diff --git a/src/grid/node3d.c b/src/grid/node3d.c
deleted file mode 100644
index f404ea0..0000000
--- a/src/grid/node3d.c
+++ /dev/null
@@ -1,205 +0,0 @@
-#include <gran/grid/node3d.h>
-
-struct reg {
- struct packet pkt;
- bool busy;
-};
-
-struct node3d {
- struct component component;
- uint8_t x, y, z;
-
- uint64_t timestamp;
-
- struct component *n, *s, *w, *e, *u, *d, *l;
-
- struct reg n_in, s_in, w_in, e_in, u_in, d_in, l_in;
-};
-
-static stat reg_receive(struct reg *r, struct packet pkt)
-{
- if (r->busy)
- return EBUSY;
-
- r->pkt = pkt;
- r->busy = true;
- return OK;
-}
-
-/* LX = node.x > pkt.x, etc */
-enum match {
- LX = (1 << 0),
- LY = (1 << 1),
- LZ = (1 << 2),
- GX = (1 << 3),
- GY = (1 << 4),
- GZ = (1 << 5),
- NX = (1 << 6),
- NY = (1 << 7),
- NZ = (1 << 8),
-};
-
-static void maybe_route_reg(struct node3d *node3d, struct reg *reg, enum match m, uint64_t *oldest, struct packet **pkt, bool **busy)
-{
- if (!reg->busy)
- return;
-
- uint8_t x, y, z;
- addr_grid3d(reg->pkt.to, &x, &y, &z, NULL);
-
- if ((m & LX) && x < node3d->x)
- return;
-
- if ((m & LY) && y < node3d->y)
- return;
-
- if ((m & LZ) && z < node3d->z)
- return;
-
- if ((m & GX) && x > node3d->x)
- return;
-
- if ((m & GY) && y > node3d->y)
- return;
-
- if ((m & GZ) && z > node3d->z)
- return;
-
- if ((m & NX) && x == node3d->x)
- return;
-
- if ((m & NY) && y == node3d->y)
- return;
-
- if ((m & NZ) && z == node3d->z)
- return;
-
- if (reg->pkt.timestamp < *oldest) {
- *oldest = reg->pkt.timestamp;
- *busy = &reg->busy;
- *pkt = &reg->pkt;
- }
-}
-
-static stat route(struct node3d *node3d, struct component *next, enum match m)
-{
- uint64_t oldest = -1; struct packet *pkt = NULL; bool *busy = NULL;
- maybe_route_reg(node3d, &node3d->l_in, m, &oldest, &pkt, &busy);
- maybe_route_reg(node3d, &node3d->n_in, m, &oldest, &pkt, &busy);
- maybe_route_reg(node3d, &node3d->s_in, m, &oldest, &pkt, &busy);
- maybe_route_reg(node3d, &node3d->e_in, m, &oldest, &pkt, &busy);
- maybe_route_reg(node3d, &node3d->w_in, m, &oldest, &pkt, &busy);
- maybe_route_reg(node3d, &node3d->u_in, m, &oldest, &pkt, &busy);
- maybe_route_reg(node3d, &node3d->d_in, m, &oldest, &pkt, &busy);
-
- /* no suitable match */
- if (pkt == NULL)
- return OK;
-
- assert(busy);
-
- if (!next) {
- abort(); /* for now, eventually should probably return to sender */
- return OK;
- }
-
- stat ret = SEND(node3d, next, *pkt);
- if (ret == EBUSY)
- return OK;
-
- *busy = false;
- return OK;
-}
-
-static stat node3d_clock(struct node3d *node3d)
-{
- node3d->timestamp++;
-
- stat ret = OK;
- if ((ret = route(node3d, node3d->e, LX | NX)))
- return ret;
-
- if ((ret = route(node3d, node3d->w, GX | NX)))
- return ret;
-
- if ((ret = route(node3d, node3d->n, LX | GX | LY | NY)))
- return ret;
-
- if ((ret = route(node3d, node3d->s, LX | GX | GY | NY)))
- return ret;
-
- if ((ret = route(node3d, node3d->u, LX | GX | LY | GY | LZ | NZ)))
- return ret;
-
- if ((ret = route(node3d, node3d->d, LX | GX | LY | GY | GZ | NZ)))
- return ret;
-
- if ((ret = route(node3d, node3d->l, LX | LY | LZ | GX | GY | GZ)))
- return ret;
-
- return OK;
-}
-
-static stat node3d_receive(struct node3d *node3d, struct component *from, struct packet pkt)
-{
- if (from == node3d->l) {
- /* add time when packet entered network */
- pkt.timestamp = node3d->timestamp;
- return reg_receive(&node3d->l_in, pkt);
- }
-
- if (from == node3d->n)
- return reg_receive(&node3d->n_in, pkt);
-
- if (from == node3d->s)
- return reg_receive(&node3d->s_in, pkt);
-
- if (from == node3d->w)
- return reg_receive(&node3d->w_in, pkt);
-
- if (from == node3d->e)
- return reg_receive(&node3d->e_in, pkt);
-
- if (from == node3d->u)
- return reg_receive(&node3d->u_in, pkt);
-
- if (from == node3d->d)
- return reg_receive(&node3d->d_in, pkt);
-
- abort();
- return OK;
-}
-
-struct component *create_grid_node3d(uint8_t x, uint8_t y, uint8_t z)
-{
- struct node3d *node = calloc(1, sizeof(struct node3d));
- if (!node)
- return NULL;
-
- node->component.receive = (receive_callback)node3d_receive;
- node->component.clock = (clock_callback)node3d_clock;
- node->x = x;
- node->y = y;
- node->z = z;
- return (struct component *)node;
-}
-
-stat grid_node3d_connect(struct component *node,
- struct component *n,
- struct component *s,
- struct component *w,
- struct component *e,
- struct component *u,
- struct component *d,
- struct component *l)
-{
- struct node3d *node3d = (struct node3d *)node;
- node3d->n = n;
- node3d->s = s;
- node3d->w = w;
- node3d->e = e;
- node3d->u = u;
- node3d->d = d;
- node3d->l = l;
- return OK;
-}
diff --git a/src/grid/source.mk b/src/grid/source.mk
deleted file mode 100644
index 79fe708..0000000
--- a/src/grid/source.mk
+++ /dev/null
@@ -1 +0,0 @@
-SOURCES += src/grid/node.c src/grid/node3d.c
diff --git a/src/mesh/node.c b/src/mesh/node.c
new file mode 100644
index 0000000..2ac921a
--- /dev/null
+++ b/src/mesh/node.c
@@ -0,0 +1,164 @@
+#include <gran/mesh/node.h>
+
+struct reg {
+ struct packet pkt;
+ bool busy;
+};
+
+struct node {
+ struct component component;
+ uint16_t x, y;
+
+ uint64_t timestamp;
+
+ struct component *n, *s, *e, *w, *l;
+
+ struct reg n_in, s_in, e_in, w_in, l_in;
+};
+
+enum order {
+ N, S, E, W, L
+};
+
+static inline void maybe_pick(struct reg *output[5], enum order d, struct reg *r)
+{
+ if (output[d] && output[d]->pkt.timestamp < r->pkt.timestamp)
+ return;
+
+ output[d] = r;
+}
+
+static stat node_clock(struct node *node)
+{
+ node->timestamp++;
+
+ struct reg *output[5] = {NULL, NULL, NULL, NULL, NULL};
+ struct reg *input[5] = {
+ &node->n_in,
+ &node->s_in,
+ &node->e_in,
+ &node->w_in,
+ &node->l_in
+ };
+
+ uint8_t X = node->x, Y = node->y;
+ for (size_t i = 0; i < 5; ++i) {
+ struct reg *r = input[i];
+ if (!r->busy)
+ continue;
+
+ uint16_t x, y;
+ addr_mesh(r->pkt.to, &x, &y, NULL);
+ if (x < X) {
+ maybe_pick(output, W, r);
+ continue;
+ }
+
+ if (x > X) {
+ maybe_pick(output, E, r);
+ continue;
+ }
+
+ if (y < Y) {
+ maybe_pick(output, S, r);
+ continue;
+ }
+
+ if (y > Y) {
+ maybe_pick(output, N, r);
+ continue;
+ }
+
+ maybe_pick(output, L, r);
+ }
+
+ struct component *target[7] = {
+ node->n,
+ node->s,
+ node->e,
+ node->w,
+ node->l
+ };
+
+ for (size_t i = 0; i < 5; ++i) {
+ if (!output[i])
+ continue;
+
+ if (!target[i]) {
+ /* for now, should send packet back with an error or something */
+ abort();
+ }
+
+ stat ret = SEND(node, target[i], output[i]->pkt);
+ if (ret == EBUSY)
+ continue;
+
+ assert(ret == OK);
+ output[i]->busy = false;
+ }
+
+ return OK;
+}
+
+static stat reg_receive(struct reg *r, struct packet pkt)
+{
+ if (r->busy)
+ return EBUSY;
+
+ r->pkt = pkt;
+ r->busy = true;
+ return OK;
+}
+
+static stat node_receive(struct node *node, struct component *from, struct packet pkt)
+{
+ if (from == node->l) {
+ /* add time when packet entered network */
+ pkt.timestamp = node->timestamp;
+ return reg_receive(&node->l_in, pkt);
+ }
+
+ if (from == node->n)
+ return reg_receive(&node->n_in, pkt);
+
+ if (from == node->s)
+ return reg_receive(&node->s_in, pkt);
+
+ if (from == node->e)
+ return reg_receive(&node->e_in, pkt);
+
+ if (from == node->w)
+ return reg_receive(&node->w_in, pkt);
+
+ abort();
+ return OK;
+}
+
+struct component *create_mesh_node(uint16_t x, uint16_t y)
+{
+ struct node *node = calloc(1, sizeof(struct node));
+ if (!node)
+ return NULL;
+
+ node->component.receive = (receive_callback)node_receive;
+ node->component.clock = (clock_callback)node_clock;
+ node->x = x;
+ node->y = y;
+ return (struct component *)node;
+}
+
+stat mesh_node_connect(struct component *node,
+ struct component *n,
+ struct component *s,
+ struct component *e,
+ struct component *w,
+ struct component *l)
+{
+ struct node *nod = (struct node *)node;
+ nod->n = n;
+ nod->s = s;
+ nod->e = e;
+ nod->w = w;
+ nod->l = l;
+ return OK;
+}
diff --git a/src/mesh/node3d.c b/src/mesh/node3d.c
new file mode 100644
index 0000000..d00f762
--- /dev/null
+++ b/src/mesh/node3d.c
@@ -0,0 +1,189 @@
+#include <gran/mesh/node3d.h>
+
+struct reg {
+ struct packet pkt;
+ bool busy;
+};
+
+struct node3d {
+ struct component component;
+ uint8_t x, y, z;
+
+ uint64_t timestamp;
+
+ struct component *n, *s, *e, *w, *u, *d, *l;
+
+ struct reg n_in, s_in, e_in, w_in, u_in, d_in, l_in;
+};
+
+enum order {
+ N, S, E, W, U, D, L
+};
+
+static inline void maybe_pick(struct reg *output[7], enum order d, struct reg *r)
+{
+ if (output[d] && output[d]->pkt.timestamp < r->pkt.timestamp)
+ return;
+
+ output[d] = r;
+}
+
+static stat node3d_clock(struct node3d *node3d)
+{
+ node3d->timestamp++;
+
+ struct reg *output[7] = {NULL, NULL, NULL, NULL, NULL, NULL, NULL};
+ struct reg *input[7] = {
+ &node3d->n_in,
+ &node3d->s_in,
+ &node3d->e_in,
+ &node3d->w_in,
+ &node3d->u_in,
+ &node3d->d_in,
+ &node3d->l_in
+ };
+
+ uint8_t X = node3d->x, Y = node3d->y, Z = node3d->z;
+ for (size_t i = 0; i < 7; ++i) {
+ struct reg *r = input[i];
+ if (!r->busy)
+ continue;
+
+ uint8_t x, y, z;
+ addr_mesh3d(r->pkt.to, &x, &y, &z, NULL);
+ if (x < X) {
+ maybe_pick(output, W, r);
+ continue;
+ }
+
+ if (x > X) {
+ maybe_pick(output, E, r);
+ continue;
+ }
+
+ if (y < Y) {
+ maybe_pick(output, S, r);
+ continue;
+ }
+
+ if (y > Y) {
+ maybe_pick(output, N, r);
+ continue;
+ }
+
+ if (z < Z) {
+ maybe_pick(output, D, r);
+ continue;
+ }
+
+ if (z > Z) {
+ maybe_pick(output, U, r);
+ continue;
+ }
+
+ maybe_pick(output, L, r);
+ }
+
+ struct component *target[7] = {
+ node3d->n,
+ node3d->s,
+ node3d->e,
+ node3d->w,
+ node3d->u,
+ node3d->d,
+ node3d->l
+ };
+
+ for (size_t i = 0; i < 7; ++i) {
+ if (!output[i])
+ continue;
+
+ if (!target[i]) {
+ /* for now, should send packet back with an error or something */
+ abort();
+ }
+
+ stat ret = SEND(node3d, target[i], output[i]->pkt);
+ if (ret == EBUSY)
+ continue;
+
+ assert(ret == OK);
+ output[i]->busy = false;
+ }
+
+ return OK;
+}
+
+static stat reg_receive(struct reg *r, struct packet pkt)
+{
+ if (r->busy)
+ return EBUSY;
+
+ r->pkt = pkt;
+ r->busy = true;
+ return OK;
+}
+
+static stat node3d_receive(struct node3d *node3d, struct component *from, struct packet pkt)
+{
+ if (from == node3d->l) {
+ /* add time when packet entered network */
+ pkt.timestamp = node3d->timestamp;
+ return reg_receive(&node3d->l_in, pkt);
+ }
+
+ if (from == node3d->n)
+ return reg_receive(&node3d->n_in, pkt);
+
+ if (from == node3d->s)
+ return reg_receive(&node3d->s_in, pkt);
+
+ if (from == node3d->e)
+ return reg_receive(&node3d->e_in, pkt);
+
+ if (from == node3d->w)
+ return reg_receive(&node3d->w_in, pkt);
+
+ if (from == node3d->u)
+ return reg_receive(&node3d->u_in, pkt);
+
+ if (from == node3d->d)
+ return reg_receive(&node3d->d_in, pkt);
+
+ abort();
+ return OK;
+}
+
+struct component *create_mesh_node3d(uint8_t x, uint8_t y, uint8_t z)
+{
+ struct node3d *node = calloc(1, sizeof(struct node3d));
+ if (!node)
+ return NULL;
+
+ node->component.receive = (receive_callback)node3d_receive;
+ node->component.clock = (clock_callback)node3d_clock;
+ node->x = x;
+ node->y = y;
+ node->z = z;
+ return (struct component *)node;
+}
+
+stat mesh_node3d_connect(struct component *node,
+ struct component *n,
+ struct component *s,
+ struct component *e,
+ struct component *w,
+ struct component *u,
+ struct component *d,
+ struct component *l)
+{
+ struct node3d *node3d = (struct node3d *)node;
+ node3d->n = n;
+ node3d->s = s;
+ node3d->e = e;
+ node3d->w = w;
+ node3d->u = u;
+ node3d->d = d;
+ node3d->l = l;
+ return OK;
+}
diff --git a/src/mesh/source.mk b/src/mesh/source.mk
new file mode 100644
index 0000000..55a7d03
--- /dev/null
+++ b/src/mesh/source.mk
@@ -0,0 +1 @@
+SOURCES += src/mesh/node.c src/mesh/node3d.c