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authorKimplul <kimi.h.kuparinen@gmail.com>2024-09-25 23:13:20 +0300
committerKimplul <kimi.h.kuparinen@gmail.com>2024-09-25 23:15:10 +0300
commitef2b77be011e2b4b415d1c5bb4901431d81dfaee (patch)
treea724518db2d00b35a73e0a0e62009fd2083ef89e /src/cpu/riscv/simple_riscv64.c
parent6d0e7c5eba49efc171e63ff2631722a5c7f95460 (diff)
downloadgran-ef2b77be011e2b4b415d1c5bb4901431d81dfaee.tar.gz
gran-ef2b77be011e2b4b415d1c5bb4901431d81dfaee.zip
somewhat working grid
+ Starvation is still an issue, but adding a slight bit of randomness seems to help a bit. Also, simulating massive systems like 64x64 is a bit too slow, so scale grid example down to 16x16. 256 cores is still a fair bit, but I might try to think of some optimization methods. I wonder at what point threading becomes faster than just running on a single core? + Test now also sets processor nodes to sleep to avoid starvation issue, seems like an opportunity for a DoS attack if someone can get enough cores to bombard a single node with enough traffic. The riscv64 processor has an initial control interface, very messy code, should probably come up with a more elegant way to deal with sleep/wakeups
Diffstat (limited to 'src/cpu/riscv/simple_riscv64.c')
-rw-r--r--src/cpu/riscv/simple_riscv64.c47
1 files changed, 47 insertions, 0 deletions
diff --git a/src/cpu/riscv/simple_riscv64.c b/src/cpu/riscv/simple_riscv64.c
index 1c4e810..80ee7c1 100644
--- a/src/cpu/riscv/simple_riscv64.c
+++ b/src/cpu/riscv/simple_riscv64.c
@@ -25,15 +25,19 @@ struct simple_riscv64 {
struct component *imem;
struct component *dmem;
+ struct component *ctrl;
struct ldst dls;
struct ldst ils;
+ struct ldst cls;
uint64_t rcv;
/* have to be careful with x0 */
uint64_t regs[32];
uint64_t pc;
+
+ bool sleep;
};
/* big endian format, going from smallest to highest address.
@@ -537,14 +541,57 @@ static stat simple_riscv64_receive(struct simple_riscv64 *cpu, struct component
cpu->ils.state = LDST_DONE;
return OK;
}
+ else if (pkt.to == cpu->rcv + 128) {
+ assert(packet_convsize(&pkt) == 8);
+ if (cpu->cls.state == LDST_BLOCKED)
+ return EBUSY;
+
+ uint64_t v = packet_convu64(&pkt);
+ if (v == 0) {
+ /* sleep */
+ cpu->sleep = true;
+ }
+ else if (v == 1) {
+ /* wake */
+ cpu->sleep = false;
+ }
+ else {
+ error("illegal control %s\n", cpu->component.name);
+ return EBUS;
+ }
+
+ pkt = response(pkt);
+
+ cpu->ctrl = from;
+ cpu->cls = (struct ldst){pkt, LDST_IDLE, 0, false};
+ stat ret = SEND(cpu, cpu->ctrl, pkt);
+ if (ret == EBUSY)
+ cpu->cls.state = LDST_BLOCKED;
+
+ return OK;
+ }
else {
error("illegal receive on %s", cpu->component.name);
return EBUS;
}
+
+ return OK;
}
static stat simple_riscv64_clock(struct simple_riscv64 *cpu)
{
+ if (cpu->cls.state != LDST_IDLE) {
+ assert(cpu->cls.state == LDST_BLOCKED);
+ stat r = SEND(cpu, cpu->ctrl, cpu->cls.pkt);
+ if (r == EBUSY)
+ return OK;
+
+ cpu->cls.state = LDST_IDLE;
+ }
+
+ if (cpu->sleep)
+ return OK;
+
stat ret = OK;
/* there's an active data transfer we should handle */