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#include <stdbool.h>
#include <string.h>
#include <unistd.h>
#include <ctype.h>
#include <errno.h>
#include <ct/compiler.h>
#include <ct/string.h>
#include <ct/debug.h>
#include <ct/path.h>
#include <ct/res.h>
static int read_element(FILE *f, struct string *element)
{
if (feof(f))
return -1;
str_clear(element);
char c = fgetc(f);
str_append(element, c);
if (!isalnum(c))
return 0;
while ((c = fgetc(f))) {
if (isalnum(c)) {
str_append(element, c);
} else {
ungetc(c, f);
break;
}
}
return 0;
}
static struct string *read_block(FILE *f, size_t *lines)
{
size_t depth = 0;
bool maybe_statement = true;
struct string *block = new_string(NULL);
if (!block)
return NULL;
struct string *elem = new_string(NULL);
if (!elem) {
destroy_string(block);
return NULL;
}
size_t newlines = 0;
while (1) {
if (read_element(f, elem)) {
destroy_string(elem);
destroy_string(block);
return NULL;
}
if (maybe_statement && str_compare(elem, ";")) {
str_add(block, elem);
break;
}
if (str_compare(elem, "{")) {
maybe_statement = false;
depth += 1;
}
if (str_compare(elem, "}"))
depth -= 1;
str_add(block, elem);
if (str_compare(elem, "\n"))
newlines++;
if (!maybe_statement && depth == 0)
break;
}
if (lines)
*lines += newlines;
destroy_string(elem);
return block;
}
static int process(struct res *r, const char *file)
{
FILE *f = fopen(file, "r");
if (!f) {
error("failed opening %s: %s\n", file, strerror(errno));
return -1;
}
size_t lines = 1, prev_lines = 1;
struct string *block;
while ((block = read_block(f, &lines))) {
debug("block: (%zu - %zu, %zu)\n%s\n", prev_lines, lines,
lines - prev_lines, block->buf);
prev_lines = lines + 1;
/* with each block,
* A) Detect if it is an import block and what kind,
* in which case process the file that it refers to.
*
* B) Detect if it is a macro block and what kind, in which case
* parse it and add it to the macro subsystem.
*
* C) Run the preprocessor on the block.
*
* D) Actually lex/parse/generate AST for the block.
*
* E) Run semantic checks on the block.
*
* With all of these parts checked, I'm pretty sure we can
* directly generate code for each block. Possibly something
* like one C file per CT file, will have to look into what
* might be easiest. Also, some internal duplicate checking, so
* that we don't accidentally generate the same generic function
* in two different files or something like that.
*
* Same duplicate checking could be useful for the interpreted
* approach.
*
* Step D) could potentially be done on request, maybe fitting
* for the interpreted approach, I guess it depends on how fast the
* lexing/parsing/AST generation for each block is. Semantic
* checking is what I suspect will be the slowest part.
*
* Oh yeah, need some way to push result of some lower file
* processing upwards. And probably detecting a main block as
* well?
*/
destroy_string(block);
}
fclose(f);
return 0;
}
void compile(const char *file) {
struct res *r = res_create();
res_add(r, (void *)(file = strdup(file)));
const char *base = ct_basename(file);
res_add(r, (void *)base);
if (!base)
goto out;
const char *dir = ct_dirname(file);
res_add(r, (void *)dir);
if (!dir)
goto out;
const char *cwd = ct_cwdname();
res_add(r, (void *)cwd);
if (!cwd)
goto out;
debug("(cwd:%s)(dir:%s)(base:%s)\n", cwd, dir, base);
if (chdir(dir)) {
error("couldn't change to directory %s: %s\n", dir, strerror(errno));
goto out;
}
if (process(r, base))
goto out;
if (chdir(cwd)) {
error("couldn't change back to directory %s: %s\n", cwd, strerror(errno));
goto out;
}
out:
res_destroy(r);
}
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