#ifndef APOS_UTILS_H #define APOS_UTILS_H #define MAX(a, b) ((a) >= (b) ? (a) : (b)) #define MAX3(a, b, c) (MAX(a, b) >= MAX(b, c) ? MAX(a, b) : MAX(b, c)) #define MAX4(a, b, c, d) (MAX3(a, b, c) >= MAX3(b, c, d) ? MAX3(a, b, c) : MAX3(b, c, d)) /* etc... */ #define MIN(a, b) ((a) <= (b) ? (a) : (b)) #define MIN3(a, b, c) (MIN(a, b) <= MIN(b, c) ? MIN(a, b) : MIN(b, c)) #define MIN4(a, b, c, d) (MIN3(a, b, c) <= MIN3(b, c, d) ? MIN3(a, b, c) : MIN3(b, c, d)) /* etc... */ #define GLUE2(x, y) x##y #define GLUE(x, y) GLUE2(x, y) #include #if __has_builtin(__builtin_offsetof) #define offsetof(type, member) __builtin_offsetof(type, member) #else #define offsetof(type, member) ((size_t)&((type *)0)->member) #endif #define container_of(ptr, type, member) \ ((type *)((char *)(ptr) - offsetof(type, member))) #include static inline size_t align_up(size_t val, size_t a) { if(!a) return val; size_t rem = val % a; if (rem == 0) return val; return val + a - rem; } static inline size_t align_down(size_t val, size_t a) { if(!a) return val; return val - (val % a); } #endif /* APOS_UTILS_H */