#ifndef APOS_UTILS_H #define APOS_UTILS_H #define ABS(a) (a < 0 ? -a : a) #define MAX(a, b) ((a) >= (b) ? (a) : (b)) #define MAX3(a, b, c) (MAX(a, b) >= MAX(b, c) ? MAX(a, b) : MAX(b, c)) #define MAX4(a, b, c, d) (MAX3(a, b, c) >= MAX3(b, c, d) ? MAX3(a, b, c) : MAX3(b, c, d)) /* etc... */ #define MIN(a, b) ((a) <= (b) ? (a) : (b)) #define MIN3(a, b, c) (MIN(a, b) <= MIN(b, c) ? MIN(a, b) : MIN(b, c)) #define MIN4(a, b, c, d) (MIN3(a, b, c) <= MIN3(b, c, d) ? MIN3(a, b, c) : MIN3(b, c, d)) /* etc... */ #define GLUE2(x, y) x##y #define GLUE(x, y) GLUE2(x, y) #define QUOTE2(x) #x #define QUOTE(x) QUOTE2(x) #define UNUSED(x) ((void)(x)) #include #if __has_builtin(__builtin_offsetof) #define offsetof(type, member) __builtin_offsetof(type, member) #else #define offsetof(type, member) ((size_t)&((type *)0)->member) #endif #define container_of(ptr, type, member) \ ((type *)((char *)(ptr) - offsetof(type, member))) #define ARRAY_SIZE(x) (sizeof(x) / sizeof((x)[0])) #define ALIGNED(x, a) ((x) % a == 0) #define ptradd(x, y) (((vm_t)(x)) + ((vm_t)(y))) #include static inline size_t align_up(size_t val, size_t a) { if(!a) return val; size_t rem = val % a; if (rem == 0) return val; return val + a - rem; } static inline size_t align_down(size_t val, size_t a) { if(!a) return val; return val - (val % a); } static inline bool aligned(size_t val, size_t a) { if (!a) return true; return val % a == 0; } static inline size_t asciinum(char c) { if(c >= '0' && c <= '9') return c - '0'; else if(c >= 'A' && c <= 'F') return c - 'A' + 10; else if(c >= 'a' && c <= 'f') return c - 'a' + 10; else return 0; } static inline size_t convnum(const char *c, size_t len, size_t base) { size_t multiplier = 1; size_t sum = 0; for(size_t i = 0; i < len; ++i){ sum += asciinum(c[len - 1 - i]) * multiplier; multiplier *= base; } return sum; } #endif /* APOS_UTILS_H */