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+ Seems some applications can mess with input_dev->open, still unclear
how but on_hid_hw_open seems to be a bit more reliable so use it for
now at least
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+ Courtesy of @BDave95
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+ Effects handlers were being called in a locked context,
which in this case happened to work due to how `hid_hw_request`
is implemented. Now, only the selected state is updated and the heavy
lifting of making the wheel aware of the requested changes is done
after the critical section.
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"HID: change return type of report_fixup() to const" fe73965
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+ This avoids a slight stutter when an effect is restarted. I also had a
bug in the original code that effectively stopped the playing of some
effects, whoops
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