#include #include #include #include struct router_region { uint32_t addr; uint32_t size; struct component *component; }; struct node_router { struct component component; struct component *ascend; struct vec regions; uint8_t u, v, x, y; struct component *send; struct packet pkt; bool busy; }; static struct router_region *find_region(struct node_router *router, uint32_t addr) { for (size_t i = 0; i < vec_len(&router->regions); ++i) { struct router_region *region = vec_at(&router->regions, i); if (addr >= region->addr && addr < region->addr + region->size) return region; } return NULL; } static stat router_clock(struct node_router *router) { if (!router->busy) return OK; stat r = SEND(router, router->send, router->pkt); if (r == EBUSY) return OK; router->busy = false; return OK; } static stat router_receive(struct node_router *router, struct component *from, struct packet pkt) { if (router->busy) return EBUSY; router->busy = true; uint64_t addr = pkt.to; uint8_t u; uint8_t v; uint8_t x; uint8_t y; addr_grid(addr, NULL, &x, &y, &u, &v); router->pkt = pkt; if (router->u != u || router->v != v || router->x != x || router->y != y) { if (!router->ascend) goto nosuch; router->send = router->ascend; return OK; } struct router_region *region = find_region(router, addr); if (!region) goto nosuch; router->send = region->component; return OK; nosuch: router->send = from; router->pkt = response(pkt); set_flags(&router->pkt, PACKET_ERROR); return OK; } struct component *create_node_router(uint8_t u, uint8_t v, uint8_t x, uint8_t y) { struct node_router *router = calloc(1, sizeof(struct node_router)); if (!router) return NULL; router->u = u; router->v = v; router->x = x; router->y = y; router->component.receive = (receive_callback)router_receive; router->component.clock = (clock_callback)router_clock; router->regions = vec_create(sizeof(struct router_region)); return (struct component *)router; } stat node_router_add(struct component *router, struct component *component, uint32_t addr, uint32_t size) { struct node_router *nr = (struct node_router *)router; struct router_region *found = find_region(nr, addr); if (!found) found = find_region(nr, addr + size); if (found) { error("%s overlaps with %s at %x", found->component->name, component->name, found->addr ); return EEXISTS; } struct router_region r = (struct router_region){ .addr = addr, .size = size, .component = component }; vect_append(struct node_region, nr->regions, &r); return OK; } stat node_router_ascend(struct component *router, struct component *node) { struct node_router *nr = (struct node_router *)router; nr->ascend = node; return OK; }