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+ Kind of like CHERI, but uses out-of-line pointer information.
The idea is that a core that is compatible with ALLOC_IF queries
the allocation tracker if an address is legal and gets a response.
This ideal tracker effectively has infinite memory and doesn't talk to
any other components, but a real implementation might want to limit
the allocations per process or chat with some reserved memory region
somewhere else in the system to maintain a binary tree or something.
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+ Purely virtual, doesn't exist, but would be 'theoretically' ideal.
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+ Previous name was grid
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+ Not quite deadlock free for 2D/3D for whatever reason
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+ As they are currently implemented, grid *may* get stuck if two nodes
try to send to eachother at the same time, I should probably add in
some kind of input buffer as well
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+ Also allow reusing packets, though only with external buffers.
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