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-rw-r--r--src/grid/node3d.c205
-rw-r--r--src/grid/source.mk2
-rw-r--r--src/root.c3
-rw-r--r--src/torus3d/node.c43
4 files changed, 228 insertions, 25 deletions
diff --git a/src/grid/node3d.c b/src/grid/node3d.c
new file mode 100644
index 0000000..f404ea0
--- /dev/null
+++ b/src/grid/node3d.c
@@ -0,0 +1,205 @@
+#include <gran/grid/node3d.h>
+
+struct reg {
+ struct packet pkt;
+ bool busy;
+};
+
+struct node3d {
+ struct component component;
+ uint8_t x, y, z;
+
+ uint64_t timestamp;
+
+ struct component *n, *s, *w, *e, *u, *d, *l;
+
+ struct reg n_in, s_in, w_in, e_in, u_in, d_in, l_in;
+};
+
+static stat reg_receive(struct reg *r, struct packet pkt)
+{
+ if (r->busy)
+ return EBUSY;
+
+ r->pkt = pkt;
+ r->busy = true;
+ return OK;
+}
+
+/* LX = node.x > pkt.x, etc */
+enum match {
+ LX = (1 << 0),
+ LY = (1 << 1),
+ LZ = (1 << 2),
+ GX = (1 << 3),
+ GY = (1 << 4),
+ GZ = (1 << 5),
+ NX = (1 << 6),
+ NY = (1 << 7),
+ NZ = (1 << 8),
+};
+
+static void maybe_route_reg(struct node3d *node3d, struct reg *reg, enum match m, uint64_t *oldest, struct packet **pkt, bool **busy)
+{
+ if (!reg->busy)
+ return;
+
+ uint8_t x, y, z;
+ addr_grid3d(reg->pkt.to, &x, &y, &z, NULL);
+
+ if ((m & LX) && x < node3d->x)
+ return;
+
+ if ((m & LY) && y < node3d->y)
+ return;
+
+ if ((m & LZ) && z < node3d->z)
+ return;
+
+ if ((m & GX) && x > node3d->x)
+ return;
+
+ if ((m & GY) && y > node3d->y)
+ return;
+
+ if ((m & GZ) && z > node3d->z)
+ return;
+
+ if ((m & NX) && x == node3d->x)
+ return;
+
+ if ((m & NY) && y == node3d->y)
+ return;
+
+ if ((m & NZ) && z == node3d->z)
+ return;
+
+ if (reg->pkt.timestamp < *oldest) {
+ *oldest = reg->pkt.timestamp;
+ *busy = &reg->busy;
+ *pkt = &reg->pkt;
+ }
+}
+
+static stat route(struct node3d *node3d, struct component *next, enum match m)
+{
+ uint64_t oldest = -1; struct packet *pkt = NULL; bool *busy = NULL;
+ maybe_route_reg(node3d, &node3d->l_in, m, &oldest, &pkt, &busy);
+ maybe_route_reg(node3d, &node3d->n_in, m, &oldest, &pkt, &busy);
+ maybe_route_reg(node3d, &node3d->s_in, m, &oldest, &pkt, &busy);
+ maybe_route_reg(node3d, &node3d->e_in, m, &oldest, &pkt, &busy);
+ maybe_route_reg(node3d, &node3d->w_in, m, &oldest, &pkt, &busy);
+ maybe_route_reg(node3d, &node3d->u_in, m, &oldest, &pkt, &busy);
+ maybe_route_reg(node3d, &node3d->d_in, m, &oldest, &pkt, &busy);
+
+ /* no suitable match */
+ if (pkt == NULL)
+ return OK;
+
+ assert(busy);
+
+ if (!next) {
+ abort(); /* for now, eventually should probably return to sender */
+ return OK;
+ }
+
+ stat ret = SEND(node3d, next, *pkt);
+ if (ret == EBUSY)
+ return OK;
+
+ *busy = false;
+ return OK;
+}
+
+static stat node3d_clock(struct node3d *node3d)
+{
+ node3d->timestamp++;
+
+ stat ret = OK;
+ if ((ret = route(node3d, node3d->e, LX | NX)))
+ return ret;
+
+ if ((ret = route(node3d, node3d->w, GX | NX)))
+ return ret;
+
+ if ((ret = route(node3d, node3d->n, LX | GX | LY | NY)))
+ return ret;
+
+ if ((ret = route(node3d, node3d->s, LX | GX | GY | NY)))
+ return ret;
+
+ if ((ret = route(node3d, node3d->u, LX | GX | LY | GY | LZ | NZ)))
+ return ret;
+
+ if ((ret = route(node3d, node3d->d, LX | GX | LY | GY | GZ | NZ)))
+ return ret;
+
+ if ((ret = route(node3d, node3d->l, LX | LY | LZ | GX | GY | GZ)))
+ return ret;
+
+ return OK;
+}
+
+static stat node3d_receive(struct node3d *node3d, struct component *from, struct packet pkt)
+{
+ if (from == node3d->l) {
+ /* add time when packet entered network */
+ pkt.timestamp = node3d->timestamp;
+ return reg_receive(&node3d->l_in, pkt);
+ }
+
+ if (from == node3d->n)
+ return reg_receive(&node3d->n_in, pkt);
+
+ if (from == node3d->s)
+ return reg_receive(&node3d->s_in, pkt);
+
+ if (from == node3d->w)
+ return reg_receive(&node3d->w_in, pkt);
+
+ if (from == node3d->e)
+ return reg_receive(&node3d->e_in, pkt);
+
+ if (from == node3d->u)
+ return reg_receive(&node3d->u_in, pkt);
+
+ if (from == node3d->d)
+ return reg_receive(&node3d->d_in, pkt);
+
+ abort();
+ return OK;
+}
+
+struct component *create_grid_node3d(uint8_t x, uint8_t y, uint8_t z)
+{
+ struct node3d *node = calloc(1, sizeof(struct node3d));
+ if (!node)
+ return NULL;
+
+ node->component.receive = (receive_callback)node3d_receive;
+ node->component.clock = (clock_callback)node3d_clock;
+ node->x = x;
+ node->y = y;
+ node->z = z;
+ return (struct component *)node;
+}
+
+stat grid_node3d_connect(struct component *node,
+ struct component *n,
+ struct component *s,
+ struct component *w,
+ struct component *e,
+ struct component *u,
+ struct component *d,
+ struct component *l)
+{
+ struct node3d *node3d = (struct node3d *)node;
+ node3d->n = n;
+ node3d->s = s;
+ node3d->w = w;
+ node3d->e = e;
+ node3d->u = u;
+ node3d->d = d;
+ node3d->l = l;
+ return OK;
+}
diff --git a/src/grid/source.mk b/src/grid/source.mk
index e23d7db..79fe708 100644
--- a/src/grid/source.mk
+++ b/src/grid/source.mk
@@ -1 +1 @@
-SOURCES += src/grid/node.c
+SOURCES += src/grid/node.c src/grid/node3d.c
diff --git a/src/root.c b/src/root.c
index 366822e..172728e 100644
--- a/src/root.c
+++ b/src/root.c
@@ -8,9 +8,6 @@
#define MAX_DOMAINS 512
-/** @todo ugly global, time values should be taken from local clock domain */
-uint64_t ticker = 0;
-
struct gran_root {
size_t num_domains;
struct clock_domain *(domains[MAX_DOMAINS]);
diff --git a/src/torus3d/node.c b/src/torus3d/node.c
index 15cc7ee..4111c48 100644
--- a/src/torus3d/node.c
+++ b/src/torus3d/node.c
@@ -20,6 +20,8 @@ struct torus3d_node {
struct port port_x, port_y, port_z;
struct reg x_in, y_in, z_in, child_in;
+
+ bool prio;
};
static stat port_receive(struct torus3d_node *torus3d, struct port *port, struct reg *reg)
@@ -37,23 +39,15 @@ static stat port_receive(struct torus3d_node *torus3d, struct port *port, struct
/* Dally/spiral routing though I'm a bit unsure if this works for 2D/3D
* toruses (1D seems to work, 2D not so much atm) */
- int chan = 0;
- if (port == &torus3d->port_x)
- chan = sx < dx;
- else if (port == &torus3d->port_y)
- chan = sy < dy;
- else if (port == &torus3d->port_z)
- chan = sz < dz;
- else
- abort();
-
+ int chan = is_set(&reg->pkt, PACKET_DONE);
if (port->r[chan].busy)
return OK;
- printf("(%d, %d, %d) to (%d, %d, %d) via (%d, %d, %d)\n",
+ printf("(%d, %d, %d) to (%d, %d, %d) via (%d, %d, %d) c %d\n",
sx, sy, sz,
dx, dy, dz,
- torus3d->x, torus3d->y, torus3d->z);
+ torus3d->x, torus3d->y, torus3d->z,
+ chan);
port->r[chan].pkt = reg->pkt;
port->r[chan].busy = true;
@@ -113,18 +107,23 @@ static void maybe_route_reg(struct torus3d_node *torus3d, struct reg *reg, enum
}
}
-static void maybe_route_port(struct torus3d_node *torus3d, struct port *port, enum match m, uint64_t *oldest, struct packet **pkt, bool **busy)
-{
- maybe_route_reg(torus3d, &port->r[0], m, oldest, pkt, busy);
- maybe_route_reg(torus3d, &port->r[1], m, oldest, pkt, busy);
-}
-
static stat route(struct torus3d_node *torus3d, struct component *next, enum match m)
{
+ bool prio = torus3d->prio;
uint64_t oldest = -1; struct packet *pkt = NULL; bool *busy = NULL;
- maybe_route_port(torus3d, &torus3d->port_x, m, &oldest, &pkt, &busy);
- maybe_route_port(torus3d, &torus3d->port_y, m, &oldest, &pkt, &busy);
- maybe_route_port(torus3d, &torus3d->port_z, m, &oldest, &pkt, &busy);
+
+ /* prioritise current priority port */
+ maybe_route_reg(torus3d, &torus3d->port_x.r[prio], m, &oldest, &pkt, &busy);
+ maybe_route_reg(torus3d, &torus3d->port_y.r[prio], m, &oldest, &pkt, &busy);
+ maybe_route_reg(torus3d, &torus3d->port_z.r[prio], m, &oldest, &pkt, &busy);
+
+ /* if no suitable match found, check other ports as well */
+ if (pkt == NULL) {
+ maybe_route_reg(torus3d, &torus3d->port_x.r[!prio], m, &oldest, &pkt, &busy);
+ maybe_route_reg(torus3d, &torus3d->port_y.r[!prio], m, &oldest, &pkt, &busy);
+ maybe_route_reg(torus3d, &torus3d->port_z.r[!prio], m, &oldest, &pkt, &busy);
+ }
+
maybe_route_reg(torus3d, &torus3d->child_in, m, &oldest, &pkt, &busy);
/* no suitable match */
@@ -143,6 +142,8 @@ static stat route(struct torus3d_node *torus3d, struct component *next, enum mat
static stat torus3d_clock(struct torus3d_node *torus3d)
{
+ torus3d->prio = !torus3d->prio;
+
stat ret = OK;
if ((ret = port_receive(torus3d, &torus3d->port_x, &torus3d->x_in)))
return ret;