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<title>gran/tests/starved_grid/sim.c, branch master</title>
<subtitle>GOOFING OFF - A granular NoC simulator.</subtitle>
<id>https://metanimi.dy.fi/cgit/gran/atom?h=master</id>
<link rel='self' href='https://metanimi.dy.fi/cgit/gran/atom?h=master'/>
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<updated>2025-02-24T19:31:46Z</updated>
<entry>
<title>overhaul meshes</title>
<updated>2025-02-24T19:31:46Z</updated>
<author>
<name>Kimplul</name>
<email>kimi.h.kuparinen@gmail.com</email>
</author>
<published>2025-02-24T19:31:46Z</published>
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<id>urn:sha1:e991095180f774e3582329447c291a11499989ba</id>
<content type='text'>
+ Previous name was grid
</content>
</entry>
<entry>
<title>starvation seems to work</title>
<updated>2024-09-26T12:39:40Z</updated>
<author>
<name>Kimplul</name>
<email>kimi.h.kuparinen@gmail.com</email>
</author>
<published>2024-09-26T12:39:40Z</published>
<link rel='alternate' type='text/html' href='https://metanimi.dy.fi/cgit/gran/commit/?id=1a02154274b4925692ee0ad07d0bb8468ca9d69c'/>
<id>urn:sha1:1a02154274b4925692ee0ad07d0bb8468ca9d69c</id>
<content type='text'>
+ With the limitation that a grid node can only attempt one move per
  clock, which *seems* to be the easiest strategy to implement in hardware,
  but I should try experimenting with more complex routing/priority
  assignment schemes to speed up the system overall
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</entry>
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