pub typedef ptr {};
pub typedef i27 {};

pub define trait {
	do_something(=> i27);
}

pub typedef implementer {}
continue implementer {
	trait!;
	do_something(=> i27)
	{
		return 0;
	}
}

pub typedef struct[trait T] {
	T a;

	call_something(*struct![T] self)
	{
		self*.a.do_something();
	}
}

pub some_func()
{
	mut p = struct![implementer]{
		.a = implementer!{}
	};
	p.call_something();
}
